- Intimacy: light touch is allowed at the larp. This means that if you sign up for this larp you are okay with someone touching your arms, outer legs, shoulders and neck (see the groping mechanic below on how to opt out of neck touching). It is assumed that when you sign up for this larp, you are generally okay with this.
- Kissing: it is allowed to kiss someone. This however needs to be calibrated with the co-player beforehand. Any sexual acts beyond kissing are ‘fade to black’.
- Groping: touching someone in the neck or on the kneecaps is used as a representation of groping. We do not allow actual groping behaviour. If you do not want to be touched in the neck area you can signal this by wearing a scarf.
- Violence: the one with the weapon controls the scene. Weapons can be used for show or threats during act 1 and 2, and can only be used in act 3. Guns beat knives. There are a limited number of guns present at the larp. These are bound to specific characters (although when the game starts they can of course be given to someone else or otherwise change hands). You are not allowed to bring a gun yourself: the organisation provides fake guns for those characters that have them.
- Hand to hand combat / fistfights: If you want to engage in hand to hand combat or fights, make sure you either calibrate with your co- player beforehand or use a slow escalation technique
Safety Mechanics
We are using the following mechanics for safety during the LARP:
- You can use the term ‘’off game’’ to calibrate something with your co-players. Pull your co-player aside using this term and check with them what is ok before playing out the scene.
- A spoken ‘’No play’’ can be used to indicate will be used to indicate that something or someone is not ok. This will immediately end the scene and allow the situation to be resolved, focusing on the needs of the affected player(s). When in doubt, organizers should be involved to further handle the situation. Use of this keyword should not be challenged and no further explanation from the participant who used it is required.
- OK check-in
The OK check-in is a tool allowing for players to communicate with each other out of character about their well-being without pausing the flow of play around them. One person makes the “OK” hand sign at another one. This indicates the question “are you ok?” The other player responds in one of three ways.- Thumbs up – means they’re OK and play can continue.
- A level hand – means the player doesn’t quite know how they feel, or that it’s neither very good or very bad. This should be treated as a thumbs down by the person doing the asking.
- Thumbs down – means the player is actually not OK, and should be allowed to leave or taken away from the situation.
Our stance on harassment, racism, discrimination and bullying.
Cabaret is a larp that includes a host of sensitive themes; harassment, bullying, racism etc. We as organizers are committed to creating a safe space for all participants.
We do not tolerate any off-game bullying, harassment, racism or discrimination from our participants. If you are found to have participated in such actions off-game this will lead to immediate removal from the game without restitution of money.
Nudity
We do not allow nudity at this larp. We play with very sensitive topics and forbidding nudity as a whole will make calibration easier. We expect players of all genders to at least wear underwear that covers the genitals, buttocks and nipples.
Alcohol and drugs
This is a no-alcohol event. We don’t allow any alcohol during the days we play with the exception of the afterparty.
All recreational drugs (including cannabis) are banned from our events.
The staff – organisers in game
At least one organiser will always be present during the game. Organisers will be playing part of the cabaret staff. Tasked with making sure everything runs smoothly, they can help you with both in-game and off-game questions or direct you to the right person. You can recognise them by their black name tag. If they are not wearing their tag, they are either playing a role or working on a project that renders them unavailable for players to interact with.
Player support
In principle, any member of the organisation team – and potentially some additional crew and/or staff – act as player support. The members of the player support team will be pointed out during the pre-game workshops. If a participant, for some reason, needs support – whether it is to look for a way to get back into the game during in-game hours or a safety-related event occurring – they can look for a member of the player support team and they will promptly help you.
Private spaces
There will also be a dedicated off-game space that can be used if you need a break.